Systems Director
A little about me
I obtained my BS in Game Design from Full Sail University where I gained skills and knowledge in C# coding. I have used this knowledge for everything from Prototyping and Debugging to Systems & State Machines. I have also used my knowledge of C# to assist in the debugging of other designers codes, including building onto or revising when needed. I also have over three years of study in Computer Engineering. During this time, I gained knowledge of the hardware side of computers and technology in addition to becoming familiar with C++. The hardware aspect of technology and the gaming industry is also a personal passion of mine.